Firnost Freehold

I think it might be good to go. Whole server host died permanently. Migration required upgrades and code changes.

What appears to only be an abandoned, run down warehouse to the untrained mortals eyes is to Fae eyes a lovely bed and breakfast, almost New England in style and charm. (This is a Changeling Chat Room)

There are 0 people here The most recent statement was made about 21 hours ago.

Sophie Pantazis (Satyr Wilder): yeah or just live life to it's fullest and then do it again next time around

Madeline DeWinter, Lady of Leanhuan: Both good approaches. I am going to need to return to my wife in about half an hour, is there anything else I can help with?

Sophie Pantazis (Satyr Wilder): oh yes well I don't want to keep you two apart. um... anybody you've seen here that I shoudl be careful around?

Madeline DeWinter, Lady of Leanhuan: *She exhales* I know nothing of Janie, so unsure who she is. The main thing is be respectful of the Sluagh in the rafters, inside the walls, etc.

Sophie Pantazis (Satyr Wilder): I'll do that Kathy suggested much the same

Madeline DeWinter, Lady of Leanhuan: The important thing is don't leave with anyone Kathy has not vouched for, at least for now. If you want to get frisky, there are rooms upstairs where you are protected still.

Sophie Pantazis (Satyr Wilder): I'm sure I can control myself... or at least will try

Madeline DeWinter, Lady of Leanhuan: It helps you can always slip upstairs if the mood takes you.

Sophie Pantazis (Satyr Wilder): well I'm sure it also helps I'm not in a hurry to jump into bed with just anybody who comes along.

Madeline DeWinter, Lady of Leanhuan: That's good. Find those worthy of you. Anyway speaking of jumping in bed, I need to get back to Tajier. It was nice meeting you Sophie. Be well.

Sophie Pantazis (Satyr Wilder): really nice meeting you, I'm glad I can manage not to trip over my jaw too much with Sidhe. Have a good night and stay happy

Madeline DeWinter, Lady of Leanhuan: *She grins* Keep it up. Goodnight. *And she strides out*

Madeline DeWinter, Lady of Leanhuan: (Goodnight, and have a great weekend)

Sophie Pantazis (Satyr Wilder): *smiles and after a few moments stands and heads out as well little floating lights forming around her for protection on her way home*

Sophie Pantazis (Satyr Wilder): ((good night and great weekend))

Dev Blackheart (Wilder Sidhe): OOC DANG IT! Missed by two hours AGAIN.

Saul Saytr (Spooki Satyr gothboi): *Saul is a saytr thats holding on to his 'wilder' self like an aging hippie treasures their status quo records. Its possible that he does a fairly good job of it too, since he can certainly pass as a Wilder.... Entering in from the streets, he's been trying nomadic life in Necropolis on for size, and might have spent a night (or day.. he doesn't look like one who gets much sunlight) in a sheltered doorway, judging by the dirt and dust that sticks to him, he still jingles and clanks as he walks, perhaps due to pockets with many contents or all the pouches and clip ons attached to the inside of his leather jacket. With that absurd victorian top-hat, he's nearly as tall as a Troll... but hats don't count, do they? You actually have to look quite close to realise he's Saytr.- his hooves are hidden by thick boots (newrock) and he hides his other features as well, and seems to have stolen fashion tips from Sluagh, Eshu, Sidhe and vampires alike.

Saul Saytr (Spooki Satyr gothboi): Saul seems in good spirits, and emptys out his pockets contents on the bench, which turn out to be mostly coins (small change, but quite a lot of it) and a number of notes. Mostly small ones, but theres a stray twenty there and even a $50. "oooooh...." *Saul counts it up a little bit, and picks out a couple of the more aged coins to add to his collection, and the foreign currency too. Making a face he frowns, and then reclaims the $50 as well, reasoning that perhaps he should keep it since he 'earned it'. Saul looks around, unable to see anyone but reasoning that even if unseen, its likely a Sluagh somewhere hears and sees all... thats how they find secrets, after all. "You....concordians are very generous to .. street performers and artists. More generous than I was actually expecting. I've made myself slightly unwelcome here in the past.... perhaps you lot can put this to some good use?" Theres probably still around seventy or eighty dollars, albeit in small notes and coins, and Saul puts a bottle on the paper money to stop it blowing away. "You'll tell them this is for local charity right? I know how you always stick up for me. You're my only true friend, albeit when I can get a word in edgeways with you. Yack yack yack, noise noise noise. Its constant. Its endemic. You need help, you've got a problem." Saul is obviously talking to the mute bartender, the magic gloves, and he flashes his fang-implants in an artificially infernal smile, always willing to laugh at his own jokes. "If thats enough to also pay for a days room, then I might get a little rest before I try the paths again..." Saul adds, looking upstairs.

Saul Saytr (Spooki Satyr gothboi): Saul frowns, momentarily serious. "Actually, you yanks were more generous than I was expecting. Some of you have really big hearts... or fat wallets." He seems to be talking to himself however, and trip-trots up the stairs, somewhat quietly, holding back his yawns. The suns up.. of course its past his bed-time. *Saul, if he can slither into the narrow cracks that lead in, or find a door wide enough for his solidly built saytr shoulders to get through, will choose to spend the day in the Sluagh quaters rather than any of the lovely, airy and bright rooms elsewhere in the inn. He prefers the damp mildew smell anyway.

Dev Blackheart (Wilder Sidhe): OOC Oh POOP. 4 hours, this time.....

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Firnost Garden (0)
Behind the freehold for an acre or so stretches a delightful green garden. Stone paths twist around the cacaphony of delicately manicured flowerbeds and wild explosions of roses. A small stand of willows bends to touch the surface of a clear pond where brightly colored fish occasionally break its still mirror. Only fae or their Enchanted guests can find their way through the doorways into the garden. (This is a Changeling chat room.)
The Streets of Necropolis (0)
A slowly flickering streetlight illuminates this dark street. All roads though town lead to this main road. Shadowy figures dart in and out of alleyways, and only the brave or foolish remain here long.

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